I modified the web design quite a bit. There are now comment sections under each post, a search function, quick links, and a couple other doo-dads. I plan on continuing the site design over the next couple months. Hopefully this place will be really cool soon!
I haven’t done much on this yet. I blocked out the art’s outline (art sections vs wood sections), and began to lightly sketch some ideas down.
These are some mockups I did just to get some ideas down on paper. I’m sure things will change in the final design. The playfield sketch has 7 visible fairies, and 2 not visible (at the top near the rollover bank)… making that many unique and detailed fairies won’t be trivial! But it sure will look nice when it’s finished
I dabbled around with screen printing a bit. Once the art is completely finished I’ll have another go at this. I only tried to print the mask layer, and, in my opinion, it didn’t turn out to badly for a first try
Below you can see how the mini table’s art has progressed. Initially I was thinking it would only involve a scene with a small pond and waterfall, but as I drew that it became apparent that the lower third of the art was very bland. I then decided to try to make it a little bit more surreal. The pond, which once was a real location, became a magical land created by a fairy. I think the new art design fits the theme much better then the initial design did.
There isn’t much to say about this. Both the foamcore and whitewood builds are based completely on the cad model. The whitewood is made completely by hand by me. It isn’t 100% perfect, but it’s certainly close enough.
This is the current version of the cad model I have. There are a few more things I need to define on it, otherwise I just need to make little tweaks and optimizations.
Like most of my designs, Fairyland Tales officially started its creation via Visual Pinball. You can clearly see that this table design is much closer to the initial “Fairyland Legends” design. The table has since gone through a few layout changes since the vpt design was made.
The original name for this table was Fairyland Legends. The idea was to take multiple fairy tales and throw them onto a table. There was a beanstalk ramp, castle, dragon, fairies, golems, and lily pads on top of the pop bumpers.
Since I’m waiting for parts for other tables, I was able to do a lot of work on this table over the past week. I was asked to design this as though it was a 60s/70s era table, so the first thing I did was chop the playfield length down from 46″ to 42″. For a while I wasn’t really sure what type of flow this table would have- Should it be nudge based like Target Pool? Or should it have more flow to it like Paragon? Eventually I decided on a more Paragon/Spiderman/Supersonic type of flow. I talked to Mark a lot while I was iterating the table’s design to ensure I was making the thing along the lines of what he wanted.